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Thread Statistics | Show CCP posts - 29 post(s) |

LTC Vuvovich
Endless Potential Ltd.
19
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Posted - 2012.05.24 14:33:00 -
[1] - Quote
Well yall it's official. I am just about sick & tired of CCP... The Unified Inventory System took what was prolly just a SNAFU and completely turned it into FUBAR. I aint got a freakin' clue as to who right or who's wrong... and I dont really care anymore either. I just want to enjoy the game, now that CCP has prevented that... I am hereby tendering CCP my 'temporary' resignation.
I am spending approximayely 3 Billion ISK's to PLEX my 6 accounts and then deliver those PLEX to the Redistribution System... until such time as CCP gets their collective **** together.
I highly recommend anyone who wishes things to get back to 'normal' to do the same. I reckon sometimes in order to get something done right... you gotta hit 'em where it hurts, if ya follow my drift.
I tried messing around with the damn thing, and I've tried trying to make my voice heard, now Im just plain fed-up with it. When it ceases to be any fun, then there really doesn't seem to be any point to it from where Im sitting.
Fly Safe Peeps and May All Yours Concerns - Get Addressed.
Respectfully Submitted, LTC Vuvovich |

LTC Vuvovich
Endless Potential Ltd.
24
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Posted - 2012.05.24 15:51:00 -
[2] - Quote
Desmont McCallock wrote:@CCP Soundwave From my experience (as developer of EVEMon) I will say that in general people hate changes that acquire from them to do more than one thing. The "Unified Inventory" is a great idea of unifying all items under one window. It's a bit complicated at starters but when you get the general feeling of 'where is what' then you start appreciating the 'lesser popup windows' thing. Bottom line, it will take people some time to get used to "the new way".
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I believe I should beg to differ with you on your point sir. Your comment do seem to imply... players of the game are overtly lazy. I believe this is very much to the contrary. What I believe MOST players require from application and/or game developers; is that the whole dadgum lot of you try utilizing the K.I.S.S Method (Keep It Simple Stupid); when developing or implementing new ideas or ways of doing things. Complicate the matters all you want... to your heart's content... ON THE BACK-END !!! But on THIS side of the monitor's screen... all we require as player's is an application that is 'fullly-featured' WITHOUT all the confusion and clutter. Why can't all this just be plain & simple...? There nothing wrong with complexity so long as it does not spill out into the program's overall usabilty. Try to think of it like this... Our little game is like this really HUGE oil tanker gone terriblly BUST and is now creating one very big oil slick, contaminating all the little fishies in the sea. I mean REALL |

LTC Vuvovich
Endless Potential Ltd.
26
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Posted - 2012.05.24 16:30:00 -
[3] - Quote
Jagoff Haverford wrote:[quote=CCP Soundwave]so if you're missing any specific piece of functionality we'll definitely look at the viability of implementing it. This one really surprised me. In the "Escalation to Inferno" patch last month, CCP added in the wonderful ability to select rows of data and paste them into spreadsheets like Excel. It was pretty cool, and I used it for all kinds of things, including market price histories and the amounts of minerals and PI materials that were in my hangars.
The new inventory system won't let me copy data from it any longer. I have a container filled with PI products. It doesn't matter if I open the container in the main inventory window, or if I shift-click it to open it in a separate window. I can't copy data out of it, and I therefore can no longer paste it into Excel. Which is to say, the cool thing that CCP put in place just last month has already been un-done by this latest change. I'm back to typing my inventory values into spreadsheets that I pull up on a separate computer.
Note that pasting still works from the wallet and from the market windows. It just no longer works from the inventory.
One other problem, that I've seen other people mention is simply the speed. One of my corp mates got red-boxed by another player last night. I was in station, but didn't have the inventory open and I was sitting in an industrial ship. I went to jump into a combat ship, but this station is one where we have a corp hangar. It took forever for the inventory to open so that I could reship into something useful.
There really needs to be a "ships only" button somewhere on the Neocom to allow for quick changes from one ship to another.[/quote
Your idea has merit mate. Could someone plz remind me...why CCP added that scalable NeoCom thingy to our UI's?
How would it work being able to place the entire Inventory System into a NeoCom for the right side of the screen, or drag & drop it wherever you like. Add and delete only those inventory items a player needs on an INDIVIDUAL basis?
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LTC Vuvovich
Endless Potential Ltd.
28
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Posted - 2012.05.25 00:55:00 -
[4] - Quote
I dunno peeps...themore I think about this whole affair, the more I am reminded of the 'Matrix Trilogy'.
Should I have taken the red pill or the blue pill ???
Oh Neo Where Art Tho. |
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